TARDIS model: texturing and shading journey

I’ve begun a new project to occupy my free time, and it features a TARDIS. Instead of downloading a preexisting model, started by modelling the TARDIS by myself. I did this to try and challenge myself by trying to make a different model than I would normally make, and also a more photo realistic model. I also textured/created shaders for the model which helped me learn some skills in UV unwrapping.

I believe that the current iteration of the model is looking good. I need to adjust the lamp on the top of the model, otherwise I think that it looks accurate and quite realistic.

Nearly complete model.

Started texturing/shading the model.

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